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Private network for online gaming bypasses Internet bottlenecks
Published by gothic
18-08-2007
Private network for online gaming bypasses Internet bottlenecks

SOURCE: Winbeta
A Missouri startup called GameRail feels the pain of latency-challenged online video gamers, and has developed a private network that routes game traffic from PCs to about 10,000 servers hosted by online gaming companies. Essentially, it allows online gamers to bypass the Internet, the company claims.

For players of first-person shooter games, GameRail?s target market, ?the higher the latency the slower the bullets and you can?t dodge out of the way,? says John Alden, vice president of business development. ?With lower latency, you can shoot better, faster, and react faster.?

Politicos such as Hillary Clinton and her crusaders against violence in video games will be horrified. But at $11.99 per month, with a free 30-day trial, players of Counter-Strike and other online shooters might be tempted to give it a try.

View Full Article: NetworkWorld.com
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