Spearhead was released in 2002 to much acclaim from the battle hardened Medal of Honour: Allied Assault fans. It added new maps, campaigns and dimensions of gameplay to the familiar surroundings of Allied Assault.
Medal of Honor Allied Assault: Spearhead System Requirements- Windows XP/Me/98/95 (Windows 2000 and Windows NT are NOT supported)
- 450 MHz Intel Pentium II or 500 MHz AMD Athlon processor
- 128 MB RAM
- 8x CD-ROM/DVD-ROM drive
- 135 MB free hard disk space (additional space required for Windows swap-file, DirectX 8.0 installation and GameSpy installation).
- 16 MB OpenGL capable video card using an Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia
- Riva TNT2, Nvidia Riva TNT, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, PowerVR3 Kyro II, or
- PowerVR Kyro chipset with OpenGL and DirectX 8.0 compatible driver
- DirectX 8.0 compatible sound card
- Keyboard; Mouse
You can see from this that the requirements are very low by today's standards of quad core processors and 4GB of Ram. However, trying to play the game with such old hardware as that featured in the list is not advisable for anything approaching satisfactory gameplay.
As a rough guide, you should be looking for a processor with around 1.5GHZ of power, so anything around and AMD 2200+ or an Intel P4 1.5 should see you ok. 512MB to 1 Gig of ram is desirable and a graphics card with 128MB of its own memory an absolute must. The listed ATI Rage cards are not enough. You should be looking at at least a Radeon 9550 or comparable Nvidea Geforce card.
Internet Connection
These days in the world of 8 meg broadband, an 'old-fashioned' dial-up connection is simply not going to cut it if you want to play on-line, which you must or you wouldn't be here. Anything less than even a 512k broadband will cause you problems with a slow connection and bad 'ping'. Ping is the measure of the connection between your computer and our gamebox. Ideally you want it around the 70-90 mark or lower. Many of our regulars have pings approaching single figures due to a modern internet contract.
See the
Useful Tips sub-section for hints on looking at framerates and other more advanced approaches.